Permadepth
Your dearest memory pays the toll.
A turn-based pixel-art roguelike RPG. Descend beneath a graveyard that keeps changing shape, alone or in co-op with up to three companions.
Closed beta on Android · iOS and Steam coming soon
Floor 01
Before the threshold
Beneath the northern slope, the dead never rested alone. The statues grant gifts in exchange for sacrifices, the maps lie on purpose, and some doors no longer lead where they used to.

Key item · Among your belongings
Threshold rite page
A flame, blood, and a name to remember why you cross.
The last line has been scraped away.
Floor 03
Every step is a turn
Explore and fight tile by tile. Every step you take gives the rest of the dungeon a turn: whatever waits in the dark moves too.

Tile by tile
Every move is a turn. The world waits for your step, then answers.

Shifting dungeons
The ground rearranges itself between expeditions. No map is final.

Scarce light
You only see what your light reaches. Everything else waits in the dark.

Progress that endures
Dying ends the expedition, not the journey. What you unlock stays with you.
Floor 04
Floor 05
Five reasons to descend
The Warrior leads the way. The other classes unlock as you descend, each with a story that can only be settled below.

If you're going down, check what you carry against poison.
Choose a class
Starting class
Warrior
Carries a pact whose price their soldiers are still paying.
Floor 07
Beyond the camp
To the south, a forest that won't let you through. To the north, a graveyard whose records don't add up. And below, tunnels someone tried to seal.
South of the camp
Birch forest
The old Birch holds an open wound shut, feeding on the forest to keep doing it.
North of the camp
Graveyard
Statues that grant gifts in exchange for sacrifices, and specters that never quite leave.
Beneath the graves
Catacombs
Archives, cells, and chests that are not always chests.
Floor 09
Someone is watching the exit
Beneath the catacombs run the sewers, and down there someone charges for every step. Not everyone finds him. Those who do rarely leave with everything they brought.

The exit is mine. Whoever passes leaves something behind.
Floor 11
The keepers
They came for the wonders and stayed on as keepers. They guard the last door and have bound its seal to their own lives: to keep descending, you have to defeat them.

The permission you had up there ends here.
Threshold
No one has come back to say what lies beyond
The six runes recognize the rite. The door has yet to open for anyone.
Be among the first to cross.
Join the beta
The closed beta is already running on Android. Ask for access on our Discord, then go down and tell us what you found.
How to get in
- Join our Discord.
- Ask for access in the beta channel.
- You'll get a tester invite to install the game from Google Play.
Frequently asked questions
What do I need to play?
An Android phone and a Google account: that's where your Google Play tester invite is sent.
Which platforms can I play on?
The closed beta is on Android. iOS and Steam versions will follow later.
Can I play with friends?
Yes. You can descend alone or form a party of up to four players.
Where do I report bugs or share ideas?
On the Discord: tell us what you found, what broke, and what you would improve.
Watch the descent
The latest Permadepth video on YouTube.
The video loads from YouTube only when you press play.

